I don't have large fingers but yet I found it extremely easy to accidentally hit the lower set of buttons when scoring the game. With space limitations you might consider a double-tap for the lower set of buttons.
Would also like to see player numbers in the game statistics since I don't ever enter opponent names but only know them by number.
Thanks FTM.
Scoring buttons to close to "exit/setting/redo/undo" buttons
- FTMSupport
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- Joined: Sat Mar 28, 2009 7:25 pm
Re: Scoring buttons to close to "exit/setting/redo/undo" buttons
Thanks for the suggestions... we have actually had both requests before, so they are on our list, but hearing them again helps us prioritize.
THank you.
THank you.
Re: Scoring buttons to close to "exit/setting/redo/undo" buttons
... know It has been mentioned long time ago.. but have to echo the button position relocation consideration (undo, redo, exit and tools do get hit accidently when scoring .
(even more now so for me as I am trying to use 'click-drag' for strike swinging)
Perhaps if you just off set undo/redo from being directly under ball and strike it would help
For me undo most problamatic b/c it is not always noticable when you hit it if you are not focused on the flash up word on the screen
Tools and exit less of a concern because obvious when you mis hit tools (screen changes) and you have a quick back button. and for Exit, another post gave a great idea to add a confirmation/back choice.
I had thought about putting undo/redo just beyond the outfield fence in the extra space there. and moving slighy up misc and in play, now that line up is gone and balls and strikes now displayed above..
my two cents
(even more now so for me as I am trying to use 'click-drag' for strike swinging)
Perhaps if you just off set undo/redo from being directly under ball and strike it would help
For me undo most problamatic b/c it is not always noticable when you hit it if you are not focused on the flash up word on the screen
Tools and exit less of a concern because obvious when you mis hit tools (screen changes) and you have a quick back button. and for Exit, another post gave a great idea to add a confirmation/back choice.
I had thought about putting undo/redo just beyond the outfield fence in the extra space there. and moving slighy up misc and in play, now that line up is gone and balls and strikes now displayed above..
my two cents